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ZigZagZak
ZigZagZak (Alpha Title Screen)

Developers

aeiowu, Jiggmin

Publishers

None

Rating

NA

Genres

Puzzle, platformer

Release Date

Unreleased

ZigZagZak is an unreleased Adobe Flash puzzle platformer video game that was developed by Jacob Grahn and aeiowu.

Gameplay

ZZZ -pre-alpha mockup-

Zack in an untitled level.

Players control Zack, a brown blob who is constantly searching for hats inside his dreams to cover his bald spot. Each level would've occured on a single screen and users likely would've been required to solve a puzzle in order to receive a hat. Players also had an inventory slot where they could carry up to three items, hinting that they'd have to collect several objects throughout the game to progress.

Trivia

  • The game was originally titled Z, though the name was taken and thus changed to ZZZ before given its final name.[1]
  • This was the fifth and final game in a series of collaborations between Jiggmin and aeiowu that was originally going to result in making one game every day for the month of January 2009.[2]
    • Unlike the other collaborations, which were completed though not released due to a lack of sponsorship[3], this game was abandoned half-way through development.

Gallery

References

  1. https://www.flickr.com/photos/aeiowu/3219409291/in/album-72157612820231776/
  2. http://web.archive.org/web/20111029061854/http://casualgameinformer.com/wp/2009/04/15/an-interview-with-jiggmin/
  3. http://www.intuitiongames.com/2009/01/zigzagzack-jiggminaeiowu-collab-the-final-frontier/

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