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Updates are taken from archives and sorted by date. 

Notes:

  • Versions 1-5 weren't published publicly
  • Version 21 was either skipped or not published
  • Updates 23, 25 and 26 weren't archived

2010[]

Vb4[]

Date: Dec 8[1]

"So, this forum is running on VB3. VB4 has been out for a while, and it looks like it's finally reaching a point where it may be usable. There are a few problems with upgrading, though! One of them is that VB4 has no Conquest add on. That game is pretty fun, and it would be sad to lose it.

If only someone who makes games for a living could program a replacement!

Wait..."

2011[]

Announcing things[]

Date: Jan 21[2]

"Welcome to the new dev log! Here you'll be able to see and/or play whatever it is that I'm working on.

It's sad to see Conquest go, but it seems that small war has sparked something... The sound of war drums is echoing from over the horizon; they sky is darkening; the ground is trembling! The War of the Web is almost upon us!"

War Flags[]

Date: Jan 27[3]

"They're tiny!

Newgrounds Flag New Geo
Armor Games Flag Armora
Jiggmin Flag Jiggs
Kongregate Flag Kong
Facebook Flag F.A.C.E."

4 outta 5 (or 6)[]

Date: Feb 4[4]

"War of the Web is set up to use Kongregate accounts, Newgrounds accounts, ArmorGames accounts or Jiggmin accounts to log in. I've started to work on Facebook, but I'll mess with that more tomorrow.

If you're not logged into whatever site you're playing from, you'll be able to log in as a guest and do pretty much anything a registered user could. If you use the same guest name the next time you play, the game will even have saved your progress for you.

If nothing else, this game will be blastedly easy to log into."

Soldiers[]

Date: Feb 25[5]

War of the Web - Soldiers (Beta)

"These are the basic states of the soldiers in War of the Web. As you rank them up, they'll get badges and eyepatches and such. Cool"

A nuevo Jiggs soldier[]

Date: Mar 1[6]

- Redesigned Jiggs' soldiers as cactus'.

War of the Weapons[]

Date: Mar 27[7]

"Using sane weapons like pistols and whatnot would have been kind of boring, and I do not aim to bore.

War of the Web - Weapons (Beta)

I may get sued for using the Aperture Science Portal Device, in which case I'll color it brown and rename it the poo squirter. Or something. Rolleyes"

Mar 29[]

- Drew the Facebook soldier's upgraded outfits and worked on its running animation.


Oct 26[]

- Drew Kong's City.


Oct 27[]

- Drew Kong's Spy Hub.

Oct 28[]

- Drew Jiggs' City.

Nov 28[]

- Set up team IDs, logins and the buildings screen.


Dec 2[]

- Set up accounts/Barracks. - Wrote descriptions for buildings.



A quick WotW update[]

Date: Dec 15[8]

"Here are some pictures from War of the Web. (work in progress)

War-barracks

The main city screen

War-armory

Build your army, bwahahaha"

War-city

Strongholds keep your enemies at bay[]

Date: Dec 21[9]

War-stronghold

Make some coin[]

Date: Dec 27[10]

War-of-the-web-city

Noooo Freeeed[]

Date: Dec 28[11]

"You're playing for the wrong team, Fred! Come back!"

Spy-hub-war-of-the-web

Dec 30[]

- Introduced a mechanic so teammates can't attack each other.

2012[]

War of the Web alpha released[]

Date: Jan 1[12]

"In case you haven't noticed, the War of the Web alpha is playable right here in the dev log.

Alpha v.6 Change Log

- Fixed Kongergate soldiers

- Fixed bug where selling weapons caused you to lose coin

- It's new years eve / new years day, you can't expect me to do too much work!"

Alpha v.7[]

Date: Jan 2[13]

"- Added search to HQ"

Serverrrrrrssrsrs[]

Date: Jan 5[14]

"I spent the last couple of days messing around with various webhosts and moving servers around in preparation for some of the crazayazy things my future games will be doing. It's a lot of hard work, but now it's mostly done.

You may not be able to play WotW while dns servers update, which can take around a day.

War of the Web alpha v.8 Changelog:

- Moved everything over to a new server

- Fixed infinite turn glitch

- Default starting coin is now 9,999

- Guest names are more charming"

Alpha v.9[]

Date: Jan 9[15]

"- The number of soldiers you attack with is now limited by your Military Coordination.

- Soldiers' weapons are displayed in the barracks.

- Spending more than 128 turns works correctly."

Alpha v.10[]

Date: Jan 12[16]

"Animatin'.... animatin'.... animatin' alllll the live long dayyy. The basic attack animations are done, but I still want to add some crazy things in there. Bubbles making people float away, giant queen ants erupting from the earth and eating people, etc, etc.

War of the Web Alpha v.10 Changelog

- Enemy buildings are unknown until you or someone from your team spies on them. Information can go out of date, so spying before you attack may be a good idea.

- Basic attack animation added."

Alpha v.11[]

Date: Jan 14[17]

"- Attacking a building now updates that building's information in your nations' spy network. Other players on your team can see what that building is and how much health it has without needing to spy on it.

- After attacking, a more detailed breakdown of the battle is available."

Alpha v.12[]

Date: Jan 15[18]

"- Soldiers who survive battles now receive +1 rank, or +5 rank if their luck was 9.

- Menus now work for destroyed buildings. Destroyed buildings still don't contribute to your stats (Military Coordination, etc).

- Several restrictions have been removed. You can attack even if you have no soldiers or HQs.

- If you attack or defend without any soldiers, your militia is used. They are rank 1 soldiers who are equipped with no weapon.

- The cost to attack has been increased to 5 turns.

- Strongholds now actually contribute to your defensive bonus."

Alpha v.13[]

Date: Jan 18[19]

"- Added a bottom bar that shows the level and health of whatever building your mouse is hovering over.

- Added the ability to research projects using your Space Research buildings.

- Reduced the initial cost of the Space Research building

- Fixed the bug where you couldn't upgrade or sell a level 1 city"

Alpha v.14[]

Date: Jan 19[20]

"- You can steal coin, turns, research, and weapons by attacking certain buildings. You can also destroy an enemy team's information on you by attacking one of their spy networks.

- If you attack someone from your personal revenge list, you get a +50% attack bonus.

- If you attack someone on your national revenge list, you get a +25% attack bonus."

Alpha v.15[]

Date: Jan 21[20]

"- Added a launch button to any Launch Sites that can send a ship to Mars.

- The first team to launch a ship will win the game.

- After the first launch, other people can launch within the next 6 hours. It won't change the outcome of the game, but the fact that you went to Mars will be recorded in the Martian Hall of Fame.

- 6 Hours after the first launch, the game will restart.

*All of your buildings were kind of accidentally deleted."

Beta v.16[]

Date: Jan 26[20]

"- Reduced coin production in cities

- Added tax/happiness system in cities

- Your empire's happiness provides an attack bonus (or penalty)

- Added "find" function to Spy Hubs

- Moved alerts from the Spy Hub menu to the top left bar.

- Fixed strength stat when spying on enemies."

Beta v.17[]

Date: Jan 27[20]

"- Added a max coin limit of 99,999

- Changed the weapon power of "No Weapon" to 0.5. This was already the case for militia, but now it works for regular soldiers as well.

- Fixed weirdness with soldiers' death animation

- Fixed the "Find" function in Spy Hubs

- Upgrading a stronghold now updates your defense map right away

- Winning the game no longer causes it to reset completely. Only the research is reset, and all Launch Sites are changed to level 1.

- The winning team from the previous game gets to wear a helmet, and they get a 10% "Martian Blood" attack and defense bonus.

- To balance things out, the winning team has to pay a research penalty. The penalty will keep getting steeper if the same team keeps winning several times in a row."

Beta v.18[]

Date: Jan 29[20]

"- 1 turn is given out every minute

- Fixed the backward-ness of the "You've been attacked" alerts

- The alerts appear in a more eye catching way

- Added a basic ranged attack animation"

Beta v.19[]

Date: Feb 1[20]

"- Added a popup that appears after the game resets listing everyone who was able to launch in the 6 hour window.

- Added research icons

- Kong gets a 25% attack bonus

- New Geo gets a 33% revenge bonus

- Jiggs gets a 15% gold bonus

- F.A.C.E. gets a 100% spy bonus

- Armor gets a 25% defense bonus"

Beta v.20[]

Date: Feb 2[20]

"- Guests can no longer attack, research, or rank buildings above level 3.

- Added a welcome page of sorts.

- You can opt to repair cities with turns rather than coin. This is handy if all of your cities are destroyed and you have no coin to repair them with.

- Set up the Martian Hall of Fame at waroftheweb.com

- Enemies can't attack you with a bunch of militia anymore.

- Some other stuff, probably."

Beta v.22[]

Date: Feb 9[20]

"- Added a dropdown button to the top left. Clicking it will show a page of anyone who has attacked you recently. You could actually do this before, but there wasn't any indication that the area was clickable.

- If your soldiers die while attacking, their weapons will be scavenged by the enemy.

- Clicking on a "someone attacked you" alert will bring up a detailed battle summary. (This will only work for attacks that happen after this update)

- When attacking, the battle summary automatically appears after the battle animation is completed.

- Guest avatars are now given a random background color."

v.24[]

Date: Mar 10[21]

"- Alert sound only plays once per batch o' alerts

- Added an intro

- Wrote a poem

- Defenders will never have 0 luck

- Updated newgrounds screenshot

- Trying out a song called Vital Mech by MF-Greth

- Usernames in the launch site menu are now clickable

- Max weapons increased to 9999

- Max coin increased to 999999

- Research costs have been multiplied by 10 (preparing for the release)"

v.27[]

Date: Mar 13[22]

"- [change] You no longer lose weapons when attacking

- [change] Max weapons reduced to 999

- [change] Cost to attack reduced to 1 turn

- [improvement] Fixed pixle-y-ness of the small versions of buildings on the bottom bar.

- [improvement] Using your spy hub to search for people gives you an explanation of how your spy level affects the results.

- [improvement] New players get a brief instructional message.

- [improvement] Buildings now have symbols on them to help you tell which is which when looking at enemy buildings. HQs have targets, Barracks have fists, cities have the coin logo, armories have swords, and spy hubs have a spy peeking out from behind.

- [improvement] Fixed some of the visual oddness when zooming in and out of tiles

- [bugfix] Taking national revenge no longer deprives someone of taking personal revenge

- [bugfix] Someone taking revenge on you no longer removes them from your recent target list"

v.28[]

Date: Mar 14[23]

"- [feature] Clicking on someone's name in the chat will bring up their empire.

- [feature] Spying on someone has a chance of sabotaging their strongholds for the next attack. This chance increases if you have a strong spy network, and decreases if your target has a strong spy network.

- [change] You can steal coin by attacking a stronghold.

- [bugfix] Negative attack bonuses now show "Some Bonus - 25%" instead of "Some Bonus + -25%"

- [bugfix] Changed the shown cost of weapons to reflect what they actually are. (Thanks Suuper)"

v.29[]

Date: Mar 15[24]

"- [change] Everything is awesommmmmmmeee."

War of the Web Released![]

Date: Mar 17[22]

"Go go go:

Newgrounds: http://www.newgrounds.com/portal/view/592034
Kongregate: http://www.kongregate.com/games/Jiggmin/war-of-the-web
Facebook: http://www.facebook.com/pages/War-of-the-Web-Community/344562405585675"

Instructions[]

Date: Mar 18[25]

"I added a lil' instruction question mark to WotW. It links to Kongregate, though, and that's kind of weird for the other sites that are fighting with Kong. Ideally every site would have their own instructions page somewhere, that would be neat."

v.32[]

Date: Mar/Apr

- Updated instructions for other teams to link to their respective websites.

Small WotW Update[]

Date: Apr 10[22]

"People rather like having a place to live. If you sell a soldiers home, then they'll leave!"

References[]

  1. "Vb4". Jiggmin. December 8, 2010.
  2. "Announcing things". Jiggmin. January 21, 2011.
  3. "War Flags". Jiggmin. January 27, 2011.
  4. "4 outta 5 (or 6)". Jiggmin. February 4, 2011.
  5. "Soldiers". Jiggmin. February 25, 2011.
  6. "A nuevo Jiggs soldier". Jiggmin. March 1, 2011.
  7. "War of the Weapons". Jiggmin. March 27, 2011.
  8. "A quick WotW update". Jiggmin. December 15, 2011.
  9. "Strongholds keep your enemies at bay". Jiggmin. December 21, 2011.
  10. "Make some coin". Jiggmin. December 27, 2011.
  11. "Noooo Freeeed". Jiggmin. December 28, 2011.
  12. "War of the Web alpha released". Jiggmin. January 1, 2012.
  13. "War of the Web Alpha v.7". Jiggmin. January 2, 2012.
  14. "Serverrrrrrssrsrs". Jiggmin. January 5, 2012.
  15. "War of the Web Alpha v.9". Jiggmin. January 9, 2012.
  16. "War of the Web Alpha v.10". Jiggmin. January 12, 2012.
  17. "War of the Web Alpha v.11". Jiggmin. January 14, 2012.
  18. "War of the Web Alpha v.12". Jiggmin. January 15, 2012.
  19. "War of the Web Alpha v.13". Jiggmin. January 18, 2012.
  20. 20.0 20.1 20.2 20.3 20.4 20.5 20.6 20.7 "Dev Log" - jiggmin.com (February 2012 archive)
  21. "War of the Web v.24". Jiggmin. March 10, 2012.
  22. 22.0 22.1 22.2 "Dev Log" - jiggmin.com (April 2012 archive)
  23. "War of the Web v.28". Jiggmin. March 14, 2012.
  24. "War of the Web v.29". Jiggmin. March 15, 2012.
  25. "Instructions". Jiggmin. March 18, 2012.
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