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Platform Racing (commonly abbreviated PR1) is an Adobe Flash multiplayer racing video game developed by Jacob Grahn that was released on 2007-06-29.
The game became an immediate success, leading to a sequel being released less than a year later.
GameplayPlatform Racing's premise was inspired by the Mario Kart series, with Jiggmin setting out to create a sidescrolling platformer spin on its racing formula.
While initially only having a single server similar to previous multiplayer games, the game's popularity lead to two more being added a month after release. Once a player joins a server, they can choose between 8 different maps to race on. Only Newbieland is unlocked at first, and players will have to race one another to rank up and unlock other maps.
While every player has the same character design, they are allowed to change their head, body, and feet color from 11 available options. Their Speed, Jump, and Traction stats are also adjustable, with 150 points to split between all three and the maximum amount for one stat being the same amount. Players can additionally set and change the name of their character at any point. Accounts are not saved to a server like future installments would, however, with data instead being stored in the player's browser's cookies, forcing them to start over if this data is wiped.
On 2015-09-09, Jiggmin officially announced he would be dropping support for Platform Racing along with other multiplayer games besides Platform Racing 2, although the game had been down for several months at that point. He stated: "Managing [the games'] servers is another time drain. They'll need to be streamlined or removed. I plan to keep PR2 running at least until PR4 is out, though." The announcement also coincided with the launch of his new forum, FreeGoose.
There have been no fan projects to attempt and revive the game or set up private servers, leaving it unplayable.
- Not counting the unreleased fourth installment, this is the only game in the Platform Racing series to:
- Not be nominated for a Flash Gaming Summit award.
- Not have hats in any form.
- Lack a level editor.
- Have the Speed Burst item disappear after it's activated instead of remaining until it runs out.
- Award ranks upon completing a level instead of experience points.
- Not give an extra stat point every time a player levels up.
- Store a player's information in their browser's cookies rather than on a dedicated server.
- Let players bounce off eachother's heads, stunning them for several seconds, without the use of a hat.
- Platform Racing briefly appeared in PBS' Frontline documentary, "Digital Nation" that aired on 2010-02-02. Although it is not explicitly named, the game can be seen listed in a "Games" section next to it. This makes Platform Racing the only known game by Jiggmin to be featured on television.
- Differences between version 1.0 and 1.1 include:
- Added anti-hacking measures.
- Addition of the "Going Down" and "Slip" levels.
- Two extra servers, bringing the total to three, along with giving them names that would carry over to the sequel.
- The server names are taken from an abandoned project of Jiggmin's, Destroyers of Planets.
- Due to a glitch, giving a character the name � will cause them to not have a name at all on the player list and in the chat.
- While the game has been removed from Kongregate since its shut down, the file can still be accessed and its comment section remains public.
- It's possible to place a mine inside an existing block, with hitting it destroying the block and allowing you to pass through it even though the graphics are still present. While this likely was an unintentional glitch due to how incomplete it looks, Jiggmin later referred to it as a feature during Platform Racing 3's development.
- Despite Jiggmin's stance, this is still partially a bug as it allows finish blocks to be destroyed, rendering the level unfinishable.
- ↑ Revealed in a now private YouTube interview at the 2009 Flash Gaming Summit Awards. https://www.youtube.com/watch?v=IM9rpBY0lAM
- ↑ http://freegoo.se/platform-racing-4-and-the-future/
- ↑ http://www.pbs.org/wgbh/frontline/film/digitalnation/ seen at 32:41
- ↑ http://web.archive.org/web/20110227214635/http://jiggmin.com/blogs/1-Jiggmin?s=07fec2292e0e841088f7149e77fc43a9&tag=snooping+as+usual+i+see