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Mines is an Adobe Flash mouse-only video game developed by Jacob Grahn that was released on 2006-03-20.

Gameplay

Mines Gameplay

The minefield where additional mines continually appear every so often.

Mines is a tap-only game where players have to continuously click on mines to prevent them from detonating. Mines explode after 15.3 seconds and players start off managing three, with an extra appearing nearly every 10 seconds. Power-ups are available to assist the player, including ones that automatically reset every mine or destroy one entirely among others. Once the game ends, the player is given a high score based on their time multiplied by their accuracy, along with any bonus points they received.

Power-Ups

Power-up Name Effect
File:Mines - -1000 Points.png -1,000 Points Subtracts 1,000 points from the player's score.
File:Mines - 1000 Points.png 1,000 Points Gives the player an extra 1,000 points.
File:Mines - Freeze.png Freeze Stops time for 7 seconds.
File:Mines - Power Shot.png Power Shot Destroys a mine.
File:Mines - Reset.png Reset Resets every mine in the area.

Trivia

  • While not mentioned in-game, checking the code reveals that the menu theme is titled "Gettin' it Done".
  • Jiggmin created every sound effect and piece of music for this game from scratch, a first for him.[1]
  • Once added to jiggmin.com, several updates were made to the game, including removing references to Jiggmin's old website and updating the high scores link.
  • The main theme would later be reused for the outro in Jiggmin's Motley Monday series and other videos.
  • Due to a bug within Flash, it's impossible to play the official game with Flash Player versions above 19, as the game only reads their first number (currently "2" instead of "20") when it runs a check, rendering it unplayable. The game can be modified to remove the check altogether, though.
  • This game was originally named "MouseField" during development.[2]

References

External Links

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