Updates are sorted chronologically, with blogs being taken from archives while videos are summarized.
Note: All updates were made in 2012.
Luna[]
Date: May 23[1]
"- Made the title page all crazy colorful.
- Nothing works yet, just setting up the servers."
Soundwaves[]
Date: May 25[1]
"- Added some sound controls to the mute button. This'll make it easy breasy to listen to your own music while still keeping the sound effects on."
Pencils and rectangles[]
Date: Jun 1[1]
"The brush, pencil, eraser, rectangle, and ellipse tools seem to be working honky-dory.
That only leaves... many other things to do!"
Selecty movey time[]
Date: Jun 7[1]
"- The the select/move tool is now working.
- The color picker now keeps a record of your recently used colors.
- It is possible to save and load stamps and backgrounds. If you check the publish box, other people will (eventually) be able to use them in their levels."
zoom like the wind[]
Date: Jun 8[1]
"- Added zoom and scroll buttons.
- Drawing no longer wildly turns everything blue.
- Fixed some errors with the selector tool."
Stamp out crime[]
Date: Jun 15[1]
"- Replaced folders with tags. They accomplish the same thing, but are more flexible.
- Published stamps are usable.
- Stamps can be placed and moved around on stamp layers.
- Added keyboard shortcuts."
Matter of fact[]
Date: Jun 20[1]
"- Added the matter editor. (The fancy bits here are the matter settings)
- Added a panel to display who made the stamps you're using.
- You can access your own stamps without publishing them.
- You can switch between editor tabs without loosing your work.
- Fixed a bug with the selector tool.
- Moderators can unpublish stamps."
Level up![]
Date: Jun 26[1]
"- Added level editor.
- Added background layer type.
- Added matter layer type.
- Fixed a bug which would sometimes stop new requests to the server.
- Worked on the logo."
Linkages[]
Date: Aug 4[1]
"- It s now possible to import lux from PR2 into Luna. After linking your accounts, the import will automatically happen every time you log in.
- Guild chats will (maybe?) work.
- Players are no longer split up between servers."
Luna - Floaty cursors[]
Date: Aug 21[1]
"- Stamps / parts / etc. show a preview graphic of what you're about to drop under the mouse.
- Created some restrictions that prevent ship parts from overlapping with each other.
- Holding down the mouse and dragging with the eraser tool now deletes any stamps / matter / etc. along the path.
- Made the ship parts a bit fancier lookin'
- Added the ability to switch in and out of testing mode in the ship editor. (Testing mode doesn't really work at all yet.)"
Luna Update ??!![]
Date: Oct 28[2]
"- Replaced arrow buttons with a joystick-like-thing. Super duper speed scrolling time.
- Moved all of the editor controls to a left panel, which can be hidden.
- Editor mostly works if you're using a touch screen. (tablet / phone)
- Changed the save file format to something more sane.
- Tried to resave everyone's levels and stamps and such in the new format, but it didn't work. (I'll work on it more later...)
- Most everything is broken and not working at all."
Layers are a drag[]
Date: Nov 2[3]
"- Resaved everyone's levels / stamps / whatever in the nuevo format. You may have to clear your cache to get the new working versions to load, though...
- Layers can be dragged up and down to sort them.
- Layer alpha can be changed.
- Selector and circle/square tools work once again.
- Color picker now contains an opacity slider."
Parts and Scrollbars[]
Date: Nov 6
- Ship editor works again.
- Scrollbar for navigating parts has been replaced with the arrow keys used everywhere else.
- Testing ships is currently being worked on.
Testers of Batteries[]
Date: Nov 10
Ship and level editor testing modes have been released.
Luna Logic[]
Date: Nov 19
- Working on an in-game programming language called Luna Logic that'll let you set any sort of behavior for matter (such as mines, enemies, etc.).
Baking Games the Hard Way[]
Several updates were made to Luna during Baking Games the Hard Way that were never released publicly.
Episode 1[]
- Stamps work again. This inadvertently caused issues with drawing in the level editor, but those should be fixed now.
- Replaced the drop-down menu in the editors with the old tabs since they were confusing.
Episode 2: Cool Swirls[]
Fixed a bug that caused the hide button in the editors to disappear.
Episode 3: Gravitational Pull[]
- Fixed the tabs again.
- Started getting gravity to work.
Motley Monday[]
Jiggmin originally planned to dedicate every Motley Monday in June 2013 to Luna and begin cycling through Platform Racing 2, Luna and Platform Racing 4 afterwards.[4]
This was scrapped, however, and Luna shut down shortly after.