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Updates are sorted by the date they were published, with text updates being taken from archives[1], while videos are summarized.

2012-05-23

Luna

- Made the title page all crazy colorful.

- Nothing works yet, just setting up the servers.

2012-05-25

Soundwaves

- Added some sound controls to the mute button. This'll make it easy breasy to listen to your own music while still keeping the sound effects on.

2012-06-01

Pencils and Rectangles

- The brush, pencil, eraser, rectangle, and ellipse tools seem to be working honky-dory.

2012-06-07

Selecty Movey Time

- The the select/move tool is now working.

- The color picker now keeps a record of your recently used colors.

- It is possible to save and load stamps and backgrounds. If you check the publish box, other people will (eventually) be able to use them in their levels.

2012-06-08

Zoom Like the Wind

- Added zoom and scroll buttons.

- Drawing no longer wildly turns everything blue.

- Fixed some errors with the selector tool.

2012-06-15

Stamp out Crime

- Replaced folders with tags. They accomplish the same thing, but are more flexible.

- Published stamps are usable.

- Stamps can be placed and moved around on stamp layers.

- Added keyboard shortcuts.

2012-06-20

Matter of Fact

- Added the matter editor.

- Added a panel to display who made the stamps you're using.

- You can access your own stamps without publishing them.

- You can switch between editor tabs without losing your work.

- Fixed a bug with the selector tool.

- Moderators can unpublish stamps.

2012-06-26

Level Up!

- Added level editor.

- Added background layer type.

- Added matter layer type.

- Fixed a bug which would sometimes stop new requests to the server.

- Worked on the logo.

2012-08-04

Linkages

- It is now possible to import lux from PR2 into Luna. After linking your accounts, the import will automatically happen every time you log in.

- Guild chats will (maybe?) work.

- Players are no longer split up between servers.

2012-08-21

Luna - Floaty Cursers

- Stamps / parts / etc. show a preview graphic of what you're about to drop under the mouse.

- Created some restrictions that prevent ship parts from overlapping with each other.

- Holding down the mouse and dragging with the eraser tool now deletes any stamps / matter / etc. along the path.

- Made the ship parts a bit fancier lookin'.

- Added the ability to switch in and out of testing mode in the ship editor. (Testing mode doesn't really work at all yet.)

2012-11-02

Layers are a drag[2]

- Resaved everyone's levels / stamps / whatever in the nuevo format. You may have to clear your cache to get the new working versions to load, though... - Layers can be dragged up and down to sort them.

- Layer alpha can be changed.

- Selector and circle/square tools work once again.

- Color picker now contains an opacity slider.

2012-11-06

Parts and Scrollbars

- Ship editor works again after being broken for some time.

- Scrollbar used to navigate parts has been replaced with arrow keys seen everywhere else.

- Testing ships has been worked on, though it's not ready for release yet.

Jiggmin00:43

Jiggmin.com Dev Log - Part Displays and Scrollbars

2012-11-10

Testers of Batteries

- Ship and level editor testing modes have been released.

Jiggmin02:41

Jiggmin.com Dev Log - Testers of Batteries

2012-11-19

Luna Logic

- Working on an in-game programming language that'll allow you to set any sort of behavior in levels (such as mines, enemies, etc.).

Jiggmin01:08

Jiggmin.com Dev Log - Luna Logic

Baking Games the Hard Way

Several updates were made to the game during Jiggmin's Baking Games the Hard Way video series that were never released publicly.

Episode 1

- Stamps work again. This inadvertently caused drawing issues in the level editor, but those should be fixed now.

- Replaced the drop-down menu in the editors with the old tabs since they were too confusing.

Baking Games The Hard Way ep00:59

Baking Games The Hard Way ep.1

Episode 2: Cool Swirls

- Fixed a bug that caused the hide button in the editors to disappear after clicking on it.

Baking Games the Hard Way ep01:03

Baking Games the Hard Way ep.2 - Cool Swirls

Episode 3: Gravitational Pull

- Fixed the editor tabs yet again.

- Started getting gravity to work.

Baking Games the Hard Way ep01:41

Baking Games the Hard Way ep.3 - Gravitational Pull

Planned Updates

Jiggmin initially planned to dedicate every Motley Monday in June 2013 to Luna and begin cycling through Platform Racing 2, Luna, and Platform Racing 4 afterwards.[3] These plans were scrapped, however, and Luna was shortly removed from his website altogether.

References

  1. http://web.archive.org/web/20120915134433/http://jiggmin.com/dev
  2. http://web.archive.org/web/20121108125951/http://jiggmin.com/entries/73186-Layers-are-a-drag
  3. http://web.archive.org/web/20130602192035/http://jiggmin.com/dev

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