Kimblis the Blue is a 2005 action adventure RPG developed by Jacob Grahn.
The game was funded by Armor Games after they were impressed with Jiggmin's Red Earth series.[1] It was positively received for its unusually large scope for a Flash game at the time, with praise directed at its gameplay, graphics and voice acting.[2]
It was his first game to get featured on the frontpage of Newgrounds and peaked at being among the 3,000 most played games on the site.[3][4] Their community also voted it the 3rd best submission of the day and 18th best game of the month.[5][6]
Despite ending on a cliffhanger, Kimblis never received a sequel, though one was in development.
Plot[]
Kimblis the Blue, a wizard with wind powers, finds a young girl in an abandoned city and sets off to discover what happened to its inhabitants.
Gameplay[]
Players control a wizard possessing wind powers from a top-down view. They initially begin with a sword and can unlock various spells that make use of Kimblis' abilities as they rank up.
Unlike typical RPGs, players don't gain experience points for defeating enemies and instead automatically rank up when they finish a level. Players may then increase either their maximum HP or magic points, along with acquire a new weapon/spell or upgrade an existing one.
Enemies[]
Enemy | Name | Attack | Levels |
---|---|---|---|
Bat | Flies at player. | "The Nearly Empty City", "Little Girl", "Into the Frying Pan", "Neverending Path" | |
Ghost | Sends a line of unavoidable black orbs to repeatedly hit players. | "Dark Cries", "Neverending Path" | |
Golem | Swipes with claws and sends rocks flying. | "Showdown" | |
Orc | Slashes with knife. | "Little Girl", "Into the Frying Pan", "Neverending Path" |
Weapons/Spells[]
All weapons and upgrades cost one point.
Each one listed after "Attack" require players to buy at least the initial spell if they want to unlock the next one. For example, if they want "Healing Winds", they must first purchase "Wind Blast".
Attack[]
Weapon | Description | Magic Cost |
---|---|---|
Slash enemies and level weak structures. | None | |
Upgrades | ||
Double damage | ||
Triple damage |
Wind Blast[]
Weapon | Description | Magic Cost |
---|---|---|
Throw a single blast of wind. | 20 | |
Upgrades | ||
1. Double damage | ||
1. Triple damage |
Healing Winds[]
Magic Attack[]
Weapon | Description | Magic Cost |
---|---|---|
Adds a powerful magic blast to the tip of Kimblis' sword. | 40 | |
Upgrades | ||
Double damage | 35 | |
Triple damage | 30 |
Freezing Wind[]
Twister[]
Weapon | Description | Magic Cost |
---|---|---|
Summon a twister that can be moved by holding the mouse down. | 30 initially, 15 more per second | |
Upgrades | ||
Double damage | ||
Triple damage |
Shockwave[]
Weapon | Description | Magic Cost |
---|---|---|
Release all magic to create a massive shockwave. | All | |
Upgrades | ||
Double damage | ||
Triple damage |
Music[]
Main article: Songs
Jiggmin found most of the soundtrack through one user on Newgrounds, however during development it came to light they had stolen their music.[7] Luckily the actual artists were found and allowed their tracks to be used.
As the game only credits the artists and not the songs themselves, Kimblis is Jiggmin's only game to have unidentified songs.
Audio | Song | Length |
---|---|---|
K&K - The Chase – Edgen | 1:53 | |
Spooky – ??? | 0:22 | |
Victory – the omunai | 0:32 | |
Kromm the Headhunter – Jared Hudson | 2:31 | |
Residue – Chris Bouchard | 1:25 | |
Credits – ??? | 0:28 |
Trivia[]
- Features voice acting from Andy Dennis (Kimblis/prisoner) and Michael Phillips (final boss). Dennis originally gave a different performance for Kimblis based on an old demo reel from his website.[8]
- Jiggmin initially animated the cutscene characters in 3D, with their designs being vectorized versions of their original models.
- The beta testers in the "special thanks" section of the credits were from the Brackenwood forum Jiggmin used to post on.[9] Adam Phillips, also mentioned in the special thanks, owned the forum.
- This is the only game Jiggmin published on deviantART.[10]
- A post on Brackenwood by Jiggmin reveals the city was specifically attacked by orcs and Kimblis planned to search for the little girl's family.[11]
- Holding "WON" down on the title screen unlocks an infinite magic cheat.
- The final boss' species was later reused for Neverending Light.
- It's impossible to play the official game with Flash Player versions above 19, as Flash's version checker only reads their first number ("3" instead of "30") and won't let it load.
- Jiggmin uploaded several development photos to his Photobucket:
Links[]
References[]
- ↑ "Reply from Mr. Jiggmin to "Red Earth Ii": "I just got back and I had this e-mail waiting for me from games of gondor asking me to make them another game for a little money.
Aint that cool? :lol:". Brackenwood. May 1, 2005. - ↑ "Reviews for Kimblis the Blue" - Newgrounds
- ↑ "Kimblis the Blue" - Newgrounds
- ↑ "Kimblis the Blue" - Newgrounds (July 16, 2006 archive)
- ↑ "Top entries from 10/30/2005!" - Newgrounds
- ↑ "Best of October!" - Newgrounds
- ↑ "DarkLordofOblivion was a fraud?". Newgrounds. September 2005.
- ↑ "characterdemo.mp3" - Andy Dennis
- ↑ "Beta Testers". Brackenwood. October 27, 2005.
- ↑ "Kimblis the Blue by mrJiggmin" on deviantART
- ↑ "Kimblis The Blue". Brackenwood. August 5, 2005.