Jiggmin Wiki
Advertisement

Rolley-Ball is a 2006 puzzle Flash game developed by Jacob Grahn.

It was praised by players for its originality, gameplay and general presentation, with WIRED highlighting the game's color changing mechanic.[1][2] It was featured on Newgrounds' frontpage, voted best submission of the day by the site's community and 5th best of the week.[3][4] The game also tied for 3rd place in a Mousebreaker competition.[5][6]

Gameplay[]

Rolley-Ball is a Flash version of Labyrinth, where players tilt a board maze using the arrow keys or mouse to guide their ball outside of it. 

The mouse controls are more spastic and the board doesn't automatically recenter unlike arrow key mode, though players are given more points to compensate.

Color station spheres are introduced after several levels that change the ball's color to either blue, yellow or red. These let them pass through walls of the same color at the cost one of the others killing them.

Rolley-Ball Gameplay

The 6th level "Panda!!". While a certain color, players can't touch the following: yellow ≠ blue, blue ≠ red, red ≠ yellow.

Each level is timed and players receive bonuses for their remaining lives, extra point pick-ups and how quickly they escape.

Music[]

Main article: Songs

Originally Jiggmin wrote the Beat Master 3000 song Rice Wine for Rolley-Ball.[7] He went with TeCHnODance instead at the last minute after it was posted to Newgrounds the day before Mousebreaker's contest ended.[8][9]

Audio Song Length
TeCHnODance – Flashgigant 3:27

Trivia[]

  • The game was originally titled Super Rolley-Ball during development.[11]
  • This is Jiggmin's first game not to feature widescreen support.

Links[]

References[]

  1. "Reviews for "Rolley-Ball" - Newgrounds
  2. "Rolley-Ball". WIRED. January 22, 2007.
  3. "Top entries from 01/11/2007!" - Newgrounds
  4. "Top entries from 01/16/2007!" - Newgrounds
  5. "Mousebreaker Game Development Competition 2006 - Winners announced!". December 11, 2006.
  6. "Rolley-ball". Jiggmin. December 12, 2006.
  7. "Rolley". Newgrounds Audio Portal. November 22, 2006.
  8. "Newgrounds: Reviews for TeCHnODance, page 3"
  9. "Mousebreaker Flash Game Development Competition". October 4, 2006.
  10. "Jemooky's reply to "Rolley-Ball": That's a really solid engine. I enjoyed playing it
    But the biggest issues: They controls. They keyboard controls would be better if the map would always concentrate on re-centering itself, so that the player doesn't need to do it manually.
    And I think the mouse controls would work better if the ball itself was the center-point for the controls, or if you at least indicated on-screen where the center-point is.
    If those aren't easy fixes, than ignore my comments. I still really liked it." Brackenwood. November 28, 2006.
  11. "Stuff. Lots of it.". Jiggmin. November 11, 2006.
Advertisement