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Conquest is an online multiplayer strategy game by Jaxel that was released as an add-on for vBulletin 3.8 in April 2009, being added to Jiggmin's Village that June.[1][2]

Although commonly believed among the community to be made by Jiggmin, this version was merely an edited variant.

Gameplay[]

Players begin by choosing from one of three nations to fight for: Atlantis, the Soviet Republic or Sweden; each possessing their own unique bonuses.

They are then given a village to maintain, 25 turns, 100 gold, 1 troop and 1 spy.[3] The game runs in real-time where everyone receives 1 turn and 2 gold every five minutes.

Gold is used to purchase weapons, armor, advanced training for their troops and hire spies to execute espionage missions.

Turns can generate further gold, recruit troops, run spy missions and perform raids on enemy villages to steal gold, weapons or simply reduce their war capacity. After being attacked, the player is sent a private message on the forum detailing the battle, causalities and lost equipment.[4]

Shut Down[]

Conquest on JV shut down on January 21, 2011 when Jiggmin upgraded his site to vBulletin 4 since it was no longer compatible. Its concept was re-worked into War of the Web.[5]

Trivia[]

  • While teams began equally in terms of control, Atlantis quickly became the leading nation to the point of having nearly 100% dominance.[6]
  • Version 2 was posted a week after the game was added to JV, though specific changes are unknown as the announcement blog wasn't fully archived.[7]

References[]

  1. "Realm Conquest System". vBulletin.org Forum. April 22, 2009.
  2. "Conquest". Jiggmin. June 4, 2009.
  3. "Conquest: How to Play Guide" Jiggmin's Village
  4. "JV Historical Reference Guide". Acid Forums. August 2015.
  5. "Announcing things". Jiggmin. January 21, 2011.
  6. "Jiggmin's Village - Conquest System" (January 2010 archive)
  7. "Conquest v2". Jiggmin. June 14, 2009.
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